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Nick Mock

About Me

Hello! My name is Nick. I’m 28, but I’ve been exploring Game Design since I was 11. My foundation was built with modding, I tried to attach myself to all kinds of aspirational community projects for games like Knights of The Old Republic. Many of them had issues with scope, but working on them gave me knowledge and perspective. I’ve always been a creative problem solver, and I have a knack for bridging the gap between game design and the psychological effects of the players. I also have a great love of virtual environments, level design, and visual effects, which you’ll get to see showcased in my Capstone.

Project Description

A game modification for The Elder Scrolls V: Skyrim that showcases a broad skillset in the fields of Level Design, Virtual Environments, Lighting, Visual Effects, Sound Design, Quality Assurance, Writing, and Storytelling. (With an Arthurian Twist!)

What’s something that is always on your work desk?

Silly Putty, it helps me think.

Where do you see yourself in 10 years?

I see myself as a Creative Director or a Lead Systems Designer working on a AAA MMORPG.